In the United States, a team of lawyers offers to defend the victims of accidents related to the use of VR headsets in the metaverse.
A law firm based in Florida, USA, offers to help victims of metaverse-related accidents assert their rights and sue the guilty parties.
Serious proposal or advertising genius? It’s hard to know at the moment, but one thing is for sure: American lawyers never cease to amaze us.
It is currently difficult to determine what type of accidents can be reported to the authorities. That said, actual injuries caused by the use of VR headsets in the metaverse are becoming more common.
VR headset: risk of accidents
Morgan & Morgan, which prides itself on being America’s largest personal injury law firm, says it wants to help victims of injury, whether in the metaverse or in real life.
Certainly, the metaverse offers a lot of entertainment. But “the human body always remains in reality while the mind wanders in the virtual reality environment. So some people injure themselves while using virtual reality devices,” Morgan & Morgan say.
The company also points out that the virtual experiences these devices offer are not without risks. “Most VR headsets, like the HTC Vive and Facebook’s Oculus Quest, are designed to completely separate the user from reality by isolating them from noise and limiting their field of vision. It can cause broken bones, brain damage and injuries to people around it. Additionally, since the VR user’s senses are impaired, they will find it difficult to avoid dangerous elements in their environment. Something that could lead to deterioration of personal property or a stay in hospital”.
Virtual reality and security
Morgan & Morgan states that these devices are designed for entertainment purposes. So when they are used in a work environment and people get hurt, it is possible to sue their manufacturers.
“Unfortunately, these devices focus solely on entertainment. And some manufacturers do not pay attention to safety during the manufacturing process, causing harm to innocent people. If you’ve been injured by a VR headset or other metaverse-related device, our attorneys can help you file a lawsuit against the manufacturer and get the damages you need.”
The law firm also mentioned some examples of accidents in the metaverse. “These people forget that they’re still in the real world. In some cases, users have tried to climb onto an elevated surface in the metaverse and fell face first because that surface didn’t actually exist, resulting in disfigurements that required a lot expensive hospital treatment.
Morgan & Morgan believes that manufacturers of VR equipment must comply with safety regulations. “The problem is due, among other things, to the fact that it is difficult to determine who is responsible for damages in connection with the use of virtual reality, as there are many contributing factors that can distribute the responsibility to different parties.
For example, if a user misuses their VR headset and injures themselves, they are likely to be solely responsible for the injuries as they were negligent. On the other hand, if the damage is caused by a defect in the VR headset, the responsibility will be attributed to the manufacturer. However, the user must be able to prove that his own actions did not contribute to his injury.
Morgan & Morgan also promises that its clients “will not pay a single bitcoin until their virtual lawsuit is won.”
That being said, prevention is better than cure. Be aware of your safety and take all necessary precautions before starting your adventure in the metaverse.
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