The Sandbox launches Alpha Season 3 with 90 Metaverse experiences

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The Sandbox launches Alpha Season 3 for its future open metaverse that connects various Lego-like virtual worlds.

The blockchain-based virtual universe offers more than 90 different experiences with 100 hours of gameplay available for its new season, said Sébastien Borget, chief operating officer at The Sandbox, in an interview with GamesBeat.

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Borget said The Sandbox now has four million users who have used its wallets, up from two million in March when the company revealed Alpha Season 2. He also noted that ownership of virtual real estate continues to grow, and experience shows , that owners such as brands exploit the territory. About 22,000 people have paid big money for land in the virtual space.

Billionaire investor Mark Cuban recently ditched virtual real estate investments, but Borget said the company continues to show strong momentum as it moves toward a decentralized open metaverse with lots of virtual worlds. The question remains whether mainstream users will embrace this Lego-like take on the metaverse that The Sandbox is betting on.

“Over 75% of our landowners are building,” Borget said.

While The Sandbox is still in development, the alpha launches show how owners and players develop their properties as if they were all riding amusement park rides. The 10-week seasons are a way for The Sandbox to show players what to expect over time, Borget said. Players can create or choose their own avatars, purchase skins and experience experiences including music, art, architecture, games, fashion and entertainment.

The company expects Season 3 to surpass its previous record of 350,000 active users. Sandbox is one of the main proponents of Web3, or the promise of a world where players can be owners through the purchase of non-fungible tokens (NFTs).

The sandbox promotes avatar-centric experiences with brands such as The Walking Dead, Steve Aoki, Rabbids, Sueco, Warner Music, Care Bear, Smurfs, Atari, Snoop Dogg and Deadmau5. A total of 22 of these brands are opening experiences in Season 3, where fans can interact with the brands and create their own user-generated content.

Alpha Season 3 will allow 140,000 NFTs to be converted into in-game avatars. By building an experience on their LAND, owners will be able to participate in virtual property development, adding value and utility to their LAND investment, said The castle. They can block access to provide new utility to NFT holders and
generate revenue from their hosted experiences.

Sandkassen offers 90 new experiences in season 3.

Ubisoft will debut a Rabbids game, and musician Steve Aoki will ditch his avatar. Snoop wants to open a mansion. Using Sandbox’s native VoxEDit and GameMaker tools, virtually anyone can build and create new experiences.

“It’s a long list of content for gamers and non-gamers alike,” Borget said. “It’s like TV shows with seasons where it’s live ops to update content for fans.”

He said the company continues to see growth in the number of wallet users as well as brands and partners.

“The sandbox has successfully established itself as the entry point for many brands into the metaverse,” said Borget. “We give NFTs and Web3 real utility because branded NFTs allow users to do things in games. They can see them in action in a game or in user-generated content.”

Borget said that while other blockchain gaming companies haven’t delivered, The Sandbox’s user-generated content has helped differentiate his company. But he said The Sandbox performed better at higher frame rates for users. Around 40 people can share the same experience at a time. Overall, users can participate in more than 1,000 experiments, Borget said.

“And we have a very busy schedule,” Borget said. “There’s no other place in the world where you’ll see the Carebears with Snoop Dogg.”

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