Preview We tried out the awesome shooting and roller skating game that no one saw coming this summer
Scheduled for release this August, this new shooter is likely to be a real sensation.
Unpublished project by the parents of Olli Olli World, RollerDrome seems straight out of the bowels of Jet Set Radio, Max Payne and Sable at the same time. We are in 2030, in a society fueled by excess and violence. The fashionable sport is Rollerdrome, a fantastic competition to the death based on big guns and roller skates, of which you are the new treasure. As you race down the slopes, a plot slowly unfolds.
We had access to the first six levels of the game on a PC version.
Gunfights at Sable
At each starting level, it’s the same refrain: our protagonist Kara rushes onto the court, the sound of her roller skates gliding on the varnished floor crystallizing the moment; a still lovely quiet start before an electrifying soundtrack takes over. 80s synthwave vibes provide a vibrant backdrop for ultra-smooth movements across wastelands that serve as deadly arenas. The Moebius aesthetic constantly flatters the retina, although it deserves more evolving decorations. As the levels progress, the enemies multiply, equipped with a good variety of weapons: nail bats, snipers, explosives and even large lasers… The competition gradually becomes an elegant game of dodging and piercing shots, where life points are harvested from the remains of your opponents. The cadence must absolutely be maintained until the final elimination and keeps you in a kind of very comfortable flow.
Here, the grinds follow each other and the tricks are easy to master, the latter benefiting from their own dedicated tutorial. An encyclopedia also gives you the opportunity to address some oversights. Rollerdrome is very easy to handle, making it accessible to as many people as possible. If their approach remains rather low-tech, tricks are essential and their success gives you ammo refills: a good way to balance the gameplay by forcing you to roll with style. You will also quickly relegate pirouettes to the background, as the action can become a purely mechanical means of grabbing a few balls. It will take some endurance and trials on the counter to combine well-centered images and the beauty of the gesture. The best moments of satisfaction are all the same sequence of perfect dodges and the slow movements that you use to pulverize some enemies to perfection.
Skateboards have style
As Kara struggles to find a place in the finals thanks to your skill, an increasingly difficult path looms, featuring a very well-balanced difficulty level. Added to this is a pleasant sense of progression. So far we have had access to six levels of play and have secured our place in the quarter finals. You will need to complete a certain number of challenges for this stage to open the doors for you. The scoring system pushes you to the best combos, while victories grant new weapons: our cannon duo is quickly joined by a shotgun and then a grenade launcher. A deck that complements itself very well, as it will be necessary to use it skillfully against the right enemies. At the same time, the range of abilities develops in a more minimal way, but still provides a welcome addition: the wall jump, which makes the movements more and more comfortable, although they could perhaps have benefited from a greater verticality.
With good replayability encouraged by a series of challenges to complete and scores to beat, Rollerdrome promises a very decent lifespan, possibly ten hours. Enough to spend a great time trying to be the greatest champion of the Rollerdrome league and pierce the veil of mystery that surrounds the intentions of the Matterhorn company, a scripted aspect against a plot background sufficiently withdrawn to fully enjoy the fire of the action.
Until the quarter-finals, the Rollerdrome is currently a little sensational treat. With its comfortable grip and well-balanced levels, the roller shooter is a call for perfect dodging and piercing shooting. We can’t wait to see if the next levels will feature beautiful additions and exotic landscapes. The game lands on PC, PS5 and PS4 on August 16.