Play news Days Gone Creative Director announces Web 3.0-based AAA
Former Days Gone Creative Director John Garvin and former PlayStation veteran Michael Mumbauer announce their upcoming game, Ashfall.
that Liithos study announces its first game : a Web 3.0 based AAA, christened Ashfall. The studio was founded by a formerly PlayStationand the former creative director of Days Gone at BendStudio.
Previous Sony studios are launching a new game
Michael Mumbauer was head of the PlayStation Visual Arts divisionand had left Sony with part of his team a few years ago. John Garvin had been fired from Bend Studioafter leading development of Days Gone, apparently due to his burning temperament, which has led to more strife in the studio. Together they have founded the Liithos study. They are now announcing their first game developed by the new studio, Ashfall.
In a post-apocalyptic world, a narrative game in PvP and PvE
Ashfall is described as an open-world game. Set in Seattle, several hundred years into the futurethe world has been ravaged by climate change. In fact, the world is under way floods and fires, volcanic eruptions. Add some to it unexplained phenomena such as energy fieldsand wars between people back and you will understand that it is one games really set up in an apocalyptic situation.
Ashfall should start as a story driven single player gamebefore it develops into a game PvP and PvEconnected to Hedera blockchain system. Liithos actually promises one web 3.0 based games.
Michael and I have been working creatively together for almost two decades and this is our chance to create something completely new and exciting. It is as if the group is reforming. Our goal is to create a true next-generation open-world experience that leverages new technologies to enable user-generated content. As always, we are focused on creating beloved characters, engaging stories, evolving gameplay and a fun world to explore, not only in games but also in other media. At Liithos, we want to bring the next development of AAA games to the masses in a connected way like never before.
John Garvin, vice president of Liithos and creative director of Ashfall
A game linked to a system similar to blockchain
Hedera is a blockchain-like system, which authenticates a digital object. Hedera, created by the HBAR Foundation, is seen as an alternative crypto-blockchain technology, and theoretically less harmful to the environment. In Ashfall, Hedera should allow players to do that build, sell and trade discovered items in the open world of the game. Although he understands the distrust of players and consumers in this kind of system, Mumbauer confirms that it is not justified in this case:
There is a bit of a misunderstanding in my opinion about what blockchain gaming can mean for gamers. I see blockchain as a railroad and the main station is for video games.
The other stations all lead to the most important, which is the gaming station, and the trains deliver valuable goods (NFT) to the players via the other stations. It’s a way to have deeper and more engaging experiences than ever before.
Michael Mumbauer, CEO of Liithos
From left to right: Alex Russman, Mike Mumbauer and John Garvin
The team that Michael has assembled at Liithos represents the best brains in AAA game development and trans media IP creation. As Liithos takes the lead in bringing advanced games into the Web 3.0 era and creating richer and more rewarding experiences for their users, we are excited to partner with them and support the development of the games and of the Liithos ecosystem, both at Hedera networks and within the gaming industry in general.
Alex Russman, Vice President and Director of HBAR’s Metaverse Fund
Ashfall was to be released on PC and consoles on an unknown date.