It’s video game summer, the conference period, and you’ll see Sony show us things through its PlayStation brand! This year more than ever, the Japanese giant has something to play for and we will see it on video. Let’s go !
- The 2022 imperatives
- New services
- The little indie touch
- Star projects
- The main lines of the future
The following text is a transcript of the video above
The 2022 imperatives
Let’s start with what should definitely mark the spirits this summer: the blockbusters of 2022. We’ll talk about two games here: God of War: Ragnarok and forsaken. The first is the successor to God of War (2018) of 2018, an incredibly recreated version of beat ’em all that made PlayStation 2’s success. After 13 years of career, the franchise returned in 2018 with a unique mastery of the subject. Renewed gameplay, full sequence image, new cast and new atmosphere. Kratos, after decimating the whole of Olympus, attacks the Nordic deities. His son, Atreus, allows for a few twists in the gameplay with a strong emphasis on the humanity of our favorite war god. This sequel, which comes more than 4 years after the first opus, will be released on PS4 and PS5. But we need a clarification. Will the PS5 version be able to free itself from the very correct, but already seen, rendering of the PS4 version? Will the gigantism in the clashes with overpowered bosses make a comeback for this version? For it must be admitted that there was a lack of epic opponents in the 2018 game. God of Ragnarok is also logically the end of a narrative arc, and if we follow the mythological story, it involves a lot of grandiose battles. Suffice it to say that the teams are under more pressure than ever. We hope not to be disappointed and regain control of the game in 2018 in an even more legendary setting.
Another communication need for Sony, Forsagt, developed by Square Enix. After a rather significant postponement, the game, which was scheduled for May 24, will finally be released on October 11. The game has a small notoriety deficit to fill, and it’s a project not to be missed for the Japanese publisher and for the manufacturer Sony. In fact, the title is a PS5 exclusive and will therefore help sell the machine at the end of the year due to its aesthetics and its suggestions. But it is precisely at these points, technically and artistically, that the game was a bit weak in the tests in December 2021. Square Enix will therefore have to show us its mastery of the Luminous Engine, and let us know when you use it. Fluidity and spectacle, in a world that we hope is more populated and varied than what we have seen so far: this is the bet that Forspoken must take. This summer season will be an opportunity to highlight the teams’ progress and prepare more calmly for the release, which is scheduled for the end of the year.
Second point that PlayStation and Sony need to communicate about this summer: the big changes in terms of services. You’ve probably seen it, PlayStation’s flagship service, PlayStation Plus, is changing this summer to offer more features. 3 formulas arrive, the basic one, which does not change anything compared to the current formula. The extra formula, which includes a PS4 and PS5 on-demand game catalog, and the Premium formula, which adds, in addition to cloud games, enhanced retro games and 2-hour trial formulas to most major games. For Sony, this change is nothing and we will have to make it known to the general public. Commissioning in Europe is scheduled for the end of June, so you might as well take advantage of the summer of video games to insist, convince the last reluctant and inform the curious. As you know, Sony is also a big player in entertainment, outside of video games, and we will not say no to a few teasers about a possible mix of services.
Add a touch of Crunchyroll to anime lovers, eSports with EVO, owned by Sony, or even the catalog of movies and music. In short, a global offer, integrated into gaming subscriptions. And it’s not a fantasy, it’s already a reality since Sony tested the PlayStation Plus Video Pass in Poland last year, which gave access to Sony Pictures’ cinema catalog. A first attempt that we would like feedback on. The service and catalog war is a super important area for PlayStation, and seeing the Japanese giant focus on this part of its strategy is therefore eagerly awaited in an upcoming speech.
The little indie touch
Enough about blockbusters, let’s get to indie games. At Sony, there are two of them we are waiting for news. The first is Chia, a game from New Caledonia, inspired by the places and legends that have created this little known and quite rare territory in video games. It’s colorful, it makes you travel, and we want to follow a little girl, a confirmed adventurer. It can move, climb, glide, climb to the tops of trees to use them as a fulcrum. It looks very free, and a little more undeniable, we can take possession of the animals and objects that surround us! Make a small hover at a parakeet’s control, fly over a hostile camp, take possession of a lantern, send it on explosives and flutter around the show! We’re just waiting for the release date, which is tentatively set for a watch 2023.
The second long awaited indie game from Sony is Season. An incredibly art-driven game, every moment of the trailer is a veritable tableau, including gameplay moments with walking and cycling. We do not yet know what form the final game will take, but the good point is that after an internal turmoil experienced last year by the Scavenger studio, the team still seems to be actively working on the game and communicating very often on his dedicated blog . We learn more about the level design and the amazing compositions of the sets presented. Now that we’re under the spell, it’s time to show us a little more on the gameplay side, and what’s better than the traditional summer period to enjoy it?
Holding a conference also makes an impression, and on this page it is quite easy to identify two games at Sony that simply by their presence will give the event a global aura. it is Final Fantasy XVIand KOTOR Remake.
FFXIV is the most attractive Final Fantasy for a long time, for the simple and good reason that it is one of the few, for almost 20 years, whose development is going as planned. This achievement is due to the team of Naoki Yoshida, the strong man from Square Enix, who has been making FFXIV the company’s engine for 10 years. While the game was a real failure at base, we refer you to our dedicated video, if you want the whole story, it’s an exciting passage in Square Enix’s life. This man and his team are now in charge of the next encrypted FF, the 16th, and after a revelation in 2020, we have nothing new. It’s the team’s wish we remind you, Yoshida wants to show the game at the end of production to increase the hype, and above all to avoid disappointments along the way due to broken promises. It must be said that FFXV has been there, and it was therefore important to review the production methodology from top to bottom. On the atmospheric side, we will be on medieval fantasy, with the magic of brothers-in-arms opposing everything, and giant glowing creatures. On the battle side, it is the battle designer of Devil May Cry who is in charge, and this can be seen in the few seconds of confrontation, in real time and very vertically, as we could see in the very first trailer. The lights are green, only missing to show it all in detail with an exit period.
The second big hit from com ‘to be expected is KOTOR Remake, the resurgent version of the game Star Wars Knight of the Old Republic. Released in 2003 on Xbox and PC, the game is considered to be THE BEST Star Wars game ever released to date, so I might as well tell you that it was quite a surprise to see it return as a temporary exclusivity for Sony, rehabilitated. But when it was announced, I was seriously in doubt about the outcome for several reasons: already because an old turn-based RPG like KOTOR needs a huge facelift to be noticeable today. So, because the studio behind that stands for this great development is the Aspyr studio. If he does not tell you anything, it’s normal. It is a company with almost 140 employees that has been making console and PC ports for over 20 years. Problem, the ports in question are not always of quality. Seeing them redo a monument like KOTOR, from A to Z, with so few people, is a risky exercise, but luckily we learned in mid-May that the Saber Interactive team is backing the project.
The main lines of the future
Come on, we’re nearing the end of our expectations, and logically Sony could put a small coin back in its partnership with Marvel by showing pictures of Marvel’s Spider-Man 2planned for 2023 as an exclusive PS5, and its Marvels Wolverine, also 2023 on PS5. Why wait for these games? Like Forspoken, it’s a new gene, PS5-only exclusive, and unlike KOTOR Remake, it’s an internal development. Sony must therefore prove its mastery of the mysteries of its new machine and who is better than Insomniac Games to take off our retinas with its technical knowledge.
Let’s end with the surprises. Personally except for Death Stranding 2, which has just been formalized in an interview by Norman Reedus. Metal Gear Solid Remake, which we have been harping on for months and months, would also be welcome. We also have the return to Silent Hill, mentioned in recent weeks, which could well take advantage of this summer’s video games to show off, and we know how Konami licenses were once associated with the PlayStation brand. A conference is the perfect place to formalize the return of these two licenses. Ditto on the side of Capcom, who has often used PlayStation conferences to unveil his new Resident Evil, and who was able to unveil Resident Evil 9 this summer on this occasion.