Play news Dislyte: Why is this mobile game’s sequel to AFK Arena a hit?
Dislyte … Maybe you’ve heard this name in the last few days without understanding what it is. In these times of bad big releases, this mobile game is on everyone’s lips. After RAID: Shadow Legends or AFK Arena, Dislyte is becoming the new mobile phenomenon. How could this happen?
- Dislyte, what is it?
- Lilith Games, a wealth of mobile games
- The new RAID: Shadow Legends?
- All tips to start Dislyte
Dislyte, what is it?
If there is an appropriate adjective to qualify Dislyte, it is hybrid. Because if this mobile game has been able to seduce so many people, it is thanks to this mix of genres that he offers us, both in terms of content and form. But let’s start with the basics. Dislyte is an RPG mix, mobile game strengths, gacha mechanics. The principle is pretty basic in itself: recruiting warriors (here Espers) and build the best team to win the turn-based matches and thus achieve new ones Espers, get stronger, meet bigger enemies and so on. This formula, we know it, is the one that made the success of games like Summoners War or AFK Arena. But how does Dislyte stand out then?
What is obvious, of course, is its artistic direction, which totally signifies compared to other games in the genre. With its colors, its neon lights and its style approaching games like Hades mixed with the manga / webtoon universe, the game has a small effect at first glance. If we look at the trailers, we might even expect a completely different kind of game. Some even compare the title to Genshin Impact, who also knew how to impose a certain graphic style in a genre with very ingrained visual standards. No wonder many of them fell for Dislyte, which is also a free-to-play mobile game.
For others, it is the bottom that causes them to crack. Because these famous Espers are not unknown creatures created from scratch. Inspired by myths and legends from around the world, these heroes are a kind of reinterpretation. Drew is Anubis, Hyde is Hades, Eira is Freya, Donar is Thor, Melanie is Medusa, Tang Xuan is Sun Wukong and the list goes on and on. Nordic, Greek, Chinese, Egyptian mythology … There is plenty to do for fans or those who are curious about myths of all kinds. And given the resurgence of successful titles that precisely focus on mythology (God of War, Assassin’s Creed Valhalla: The Dawn of Ragnarök, Hades …), there are many of them. In the mobile gaming world, Dislyte thus presents itself as the most attractive title for them.
Add to that a well-crafted soundtrack and you understand why so many people jumped on the game when it was released on May 10th. If the game had been available for a while in beta, then the general public discovered it. Very quickly, word of mouth came into force, and in just one week, the title reached one million downloads in the Google Play Store (the App Store numbers have not yet been revealed). This launch is, to say the least, impressive and even surprising, as many were unaware of the existence of the title a few weeks ago. Admittedly, Dislyte itself has a lot to do with it, but other elements explain this sudden phenomenon.
Lilith Games, a wealth of mobile games
Dislyte does not come out of nowhere. This is the new title from a well known player in the mobile gaming market: Lilith Games. It was in 2016 that the studio established itself in the sector with Heroes Tactics, one of the first turn-based strategy games developed for mobile. Due to this first great success, the studio continued to play games on the phone. Abi, Warpath, Soul Hunters, Rise of Kingdoms … Lilith Games has come a long way and managed to build a good little nest egg and a solid reputation. But it was in April 2019 that the studio exploded thanks to one game in particular: AFK Arena.
Gacha with its special artistic direction it quickly became a success and the little goose that lays the golden eggs in Lilith Games. If we look at the numbers, the results are impressive. We are talking about more than 25 million downloads, 706 million generated revenue and almost one million regular players. With AFK Arena, the company even manages to impose itself on the US market, which is quite rare for a Chinese studio. The game was even downloaded more in the US than in China. Based on this success, Lilith Games will be the third largest Chinese study in terms of international revenue, just that.
Suffice it to say that Lilith Games not only has expertise in mobile gaming (which it has been able to develop over the last few years), but also the means to achieve its ambitions. Because it’s good to have the right idea, but if you can not shape it properly, it loses interest. Lilith Games can and knows how to make mobile games that work and prove it to us again. His knowledge of the market has allowed him to choose strategies that seem to pay off. In fact, Dislyte is a particularly generous game. It allows players to get many gifts or connection bonuses, whether it is through events or codes. Lilith Games therefore knows how to attract players and make them want to replay and recommend their games, but the studio also knows how communication works, which is so special in mobile games.
The new RAID: Shadow Legends?
Do you remember RAID: Shadow Legends, this game that we saw absolutely everywhere? Whether it’s at the start of our favorite videos, between two tweets, or through commercials, RAID: Shadow Legends has been buzzing the Internet for months and months. Well, that’s definitely what Dislyte does. Chances are you’ve already come across an ad for the game. Many of them run everywhere on the internet and the various mobile applications. So much so that these pubs are already starting to hit some people’s systems, even though the title was recently released. But is it not proof of successful communication in the mobile gaming industry?
Communication around mobile games revolves a lot around ubiquitous presence, even through totally misleading ads. Note that if the topic interests you, Tiraxa had provided us with an interesting article on this phenomenon of misleading advertising last month. To return to our sheep, know that Lilith Games is no exception to this rule. AFK Arena also used this form of advertising to attract players, and Dislyte does the same. And to inflate communication a little more, the Chinese studio also offers us commercials staged or in collaboration with content creators.
And since we are talking about the latter, they are also an important point of the phenomenon. The fact that youtubers or streamers are interested in the game affects its success. This variable has become particularly important in the video game market and it is all the more true for mobile gaming. On Youtube, there are many content creators who specialize in this or that mobile game. This is especially the case for Summoners War, which is at the heart of many videos to support and guide players. In a few days, Dislyte has already found its creators with people like Loweak or Mr Wendy. The latter accumulate hundreds of thousands of views on their videos linked to Dislyte. We certainly do not calculate a game based on the number of videos about it, but watching a community created around Dyslite only bodes well for the future.
Dislyte has some great tricks up its sleeve. Its creator, the Lilith Games studio, knows the codes for mobile games and has skillfully rendered them while offering a rather original game. It is therefore not surprising to see him being talked about so much at the moment. But nothing has been won yet. If the game is currently a phenomenon, it will have to retain this enthusiasm to establish itself as the new nugget of gold by Lilith Games, after AFK Arena. It is in fact at that length that the former title of the Chinese studio had revealed its full potential by bright day.