Carried by the 13.4 million sold copies of the latter magnum opus of FromSoftware, a good increase over the 12 million units listed on March 16, the Japanese group ends its year with a turnover of 20% worth 6.4 billion euros (889, 27 billion yen) , to generate an operating profit of 913 million euros (125.49 billion yen, an increase of 48.2%); The net result was EUR 675 million, an increase of 89.7% compared to the previous financial year. A performance that exceeds the publisher’s forecasts, although the results from the video game industry, which is still dominant in the group’s revenue, only increased by 11.9% after declining at the end of the first nine months of the year.
The so-called division Digitalwhich brings together video game activities on consoles, mobiles and PCs, accounts for 2.75 billion euros (378.17 billion yen) in revenue, neck and neck with the division Toys and hobbies, which once again inaugurates Bandai Namco as the king of Japanese toys with 2.72 billion euros (373.62 billion yen), to an operating profit of 507 and 380 million euros respectively (+ 22.6% and +33.9 % YoY). In this sector, Bandai Namco can count on the increase in sales of Gunpla models, and especially their great success abroad, to stimulate sales, not to mention the resumption of leisure activities with the reopening of centers and the good health of licensed trading cards.
In addition to the Elden Ring, which explodes the original estimates set at 4 million copies, the publisher highlights in its results the good performance of Tales of Arise, which recently claimed 2 million copies sold worldwide. Bandai Namco acknowledges that although the gaming service had a good start and stable sales, they did not maintain a level of performance comparable to last year. The publisher adds that start-up costs, and especially development costs, have increased due to the launch of a larger number of new major titles compared to the same period last year. A total of 56 million games bearing the publisher’s brand have passed this year, of which 52 million in the West, a service that according to initial estimates should be lower next year – it’s not every year we can count on a FromSoftware game in its catalog.
For the coming year, Bandai Namco is betting on several high-potential projects and highlights already announced titles such as the survival game Dragon Ball: The Breakers, RPG One Piece Odyssey, FPS free to play Gundam Evolution and the exciting Unknown9: Awakening to boost the industry.
As every year, the Japanese domestic market remains the primary driving force behind the Group’s other activities, as the Archipelago still accounts for 70% of the revenue achieved this year (625.46 billion yen, +8.7%) and 83% of operating profit (104.61 billion yen, + 22.6%). All product categories combined, the Dragon Ball license again ended up in the lead with a stable annual turnover of 928 million euros (127.6 billion yen) ahead of Gundam (740 million euros) and One Piece (320 million euros).
For the current financial year, which ended March 31, 2023, the Group expects a small increase in revenue of 880 billion yen (+ 2.8% year-on-year), an operating profit of 100 billion yen (-2.8% year-on-year). to-year) and a net profit of 70 billion yen (-17.7% year / year).
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