Sony, Vicarious Vision, CD Project … This week’s business news

business news Sony, Vicarious Vision, CD Project … This week’s business news

Sales figures, study acquisitions, accounts, developer transfer window, investments … if these topics interest you, you have come to the right place. We offer you an update on the latest week’s business news.

Summary

  • Sony invests again in Epic Games!
  • Vicarious Visions: The disappearance of the studio is effective
  • CD Projekt RED delivers sales and financial updates
  • Cloud Gaming: A new “market” that is starting to weigh heavily
  • Map in this week’s business news

Sony invests again in Epic Games!

Sony, Vicarious Vision, CD Project ... This week's business news

IN July 2020, Sony announced in the press that they had invested 250 million dollars in Epic Games, to support the technological development of the company behind Unreal Engine 5. In April 2021 again, this time with the sum of $ 200 million. A new deal celebrated by the arrival of Aloy from Horizon: Zero Dawn in id: 45791 Fortnite | sponsored = false]. Finally, Sony seems to want to go much further in its idea since Epic Games has announced this week that the Japanese company had deposited $ 1 billion additional. In focus: technological development and implementation of metavers.

Today, Epic Games announced $ 2 billion in funding to advance the company’s vision to build the meta-verse and support its continued growth.

The other billion comes from KIRKBI family holding and investment company behind the LEGO Group. These additional investments should not interfere with the established order as the press release specifies that Epic Games remains under Tim Sweeney’s control. It is clear that the press release leaves the word to Kenichiro YoshidaChairman of the Board and CEO of Sony Group Corporation :

As a creative entertainment company, we are excited to invest in Epic to deepen our relationship in Metaverse’s realm, a space where creators and users share their time. We are also confident that Epic’s expertise, including its powerful gaming engine, combined with Sony’s technologies, will accelerate our various efforts, such as the development of new digital experiences for sports fans and our virtual production initiatives. .

Vicarious Visions: The disappearance of the studio is effective

Sony, Vicarious Vision, CD Project ... This week's business news

On January 22, 2021, we learned that Vicarious Visions, which was part of Activision Publishing, was to integrate Blizzardwith mission about maintain the evolution of the creators of Diablo, Overwatch, Starcraft or even the Warcraft universe. It is to this studio that we owe the GBA version of Tony Hawk’s Pro Skater 2, several opus of the Guitar Hero licenseor Tony Hawk’s Pro Skater 1 + 2 and the Crash Bandicoot N. Sane Trilogy remake.

For more than a year, the studio therefore no longer has the opportunity to lead the development of a game that works on Diablo II: Resurrected and helps with the production of Diablo IV. At the time of the announcement, Jen O’neal, study leader Vicarious Visions, had been promoted to executive vice president of development at Blizzard. A position she left three months later. In November, the integration of the Vicarious Vision teams was completed, but the device still existed. It announces a brief tweet from the student account this week the merger has now been completedwhich effectively leads to the disappearance of Vicarious Visions

We are officially merged with Blizzard Entertainment. Our development team stays in Albany, NY and will be fully dedicated to Blizzard gaming. We invite you to follow us on @Blizzard_Ent.

It is therefore after 28 years of existence that Vicarious Visions is bowing to become Blizzard Albany. We just have to wait to find out what the developers of the old studio have in store for us.

CD Projekt RED delivers sales and financial updates

Sony, Vicarious Vision, CD Project ... This week's business news

If the launch of Cyberpunk 2077 was catastrophic for the image of CD Project, the company is doing really well, and has even started to get credit from the public. At the same time, the study formalized the development of a the The Witcher saga under Unreal Engine 5, and a major reorganization of the studio has been underway for many months. Shortly after the end of the financial year, CD Projekt announced that it had reclaimed the next generation port project by The Witcher 3postponed indefinitely to assess the remaining work while preparing it presentation of its results for the year 2021. It is now done and we can say that the company is finedespite one very marked decrease in results.

Between January and December 2020, CD Projekt had a turnover of 478 million euros to an operating profit of 260 and a net profit of 257 million. For the period January to December 2021, the figures are less encouraging, but remain positive. So we learn that the turnover is 194 million euros, the operating profit is 50 million and the net profit is 45 million. The significant decrease in revenue is due to Cyberpunk 2077 did not carry the companybut also by one total wage increase of 23 per cent.and of many investments made. On the other hand, GOGthe DRM-free sales platform, loses money with one net loss of DKK 6.4 million Euro.

Sony, Vicarious Vision, CD Project ... This week's business news

It is with the games, CD Project gargles, as we have learned it The Witcher 3 had sold over 40 million units even before its next-generation release, and the franchise’s total sales exceeded 65 million copies. On the side of Cyberpunk 2077, we are much further, but we are all the same to more than 18 million copies sold from the end. We are therefore very far from the flop, and we can imagine that the studio is preparing a plan to boost sales on the occasion of the arrival of the extension (undated).. Moreover, the balance sheet speaks of only a single extension, and Adam Kiciński, CEO, states that the multiplayer support project of RED Engine has been abandoned.

We should also remember that CD Project recently bought The Molasses Flood out after making Digital Scapes CD Project Red Vancouver. Finally, here is an overview of the development in the distribution of the workforce between December 2020 and February 2022. We note that most developers are now working on new projects (including the new The Witcher), that the Gwent team is maintaining and working on a new single-player mode, that the one dedicated to the expansion of Cyberpunk 2077 is growing, and that The Molasses Flood is getting stronger.

Sony, Vicarious Vision, CD Project ... This week's business news

Cloud Gaming: A new “market” that is starting to weigh heavily

Sony, Vicarious Vision, CD Project ... This week's business news

Appeared in 2003 with OnLive, cloud games will have taken almost 20 years to begin its real democratization. We had to develop technology, infrastructure and wait for the internet speed to increase. Now installed with Nvidias GeForce Now, xCloud (Xbox Cloud Gaming), PlayStation Now, Shadow, Amazon Luna, Stadia and many more, sky games would already weigh $ 1.5 billion according to the recent Newzoo report. In the documents accompanying the analysis, we learn that cloud games would now worry 21.7 million users globally, with continued growth expected.

There is even a multiplication of income, which could reach $ 6 billion by 2024. To give an idea of ​​the development, you should know that Newzoo in the previous report indicated that this market weighed “it” $ 671 million. But how do you explain this sudden development and these astonishing forecasts?

On the one hand, we find difficult to obtain high-performance equipment due to cost and shortage. On the other hand, we notice one great simplification of access for cloud gaming, 5G implementation and fiber optic acceleration, and a global advances in technology connected. But to continue, it will be necessary to improve the capacity of the servers, to continue the work of reducing latency and hope that the improvement of the connection will attract new customers.

Map in this week’s business news

  • Bungie has announced that it will be a “digital first” company that allows residents of several states in the United States to work 100% externally. More info here.
  • A DFEH lawyer dismissed it California Democratic Gov. Gavin Newsom reportedly intervened in the case involving the state and Activision-Blizzard. All details about this new development in our dedicated news.
  • Nintendo paid € 36.6 million to buy land and build a new building opposite his current headquarters. The building will be dedicated to R&D, and delivery is scheduled for December 2027.
  • 41% of digital sales of LEGO Star Wars: The Skywalker Saga were on Xbox consoles. At this point, the Microsoft console is ahead of the PlayStation consoles (34%), the PC (18%) and the switch (7%).
  • Embracer Group (THQ, gearbox) intends to purchase other studios. Currently, the company has 62 studios and has paid a total of 8 billion.
  • Epic games invests in the Brazilian studio Aquiris (Horizon Chase Turbo). The studio has signed a release agreement and will receive investment to develop future projects. The amount was not disclosed.
  • Capcom has announced that The Great Ace Attorney Chronicles is sold out at 500,000 copies in the world
  • Despite appearing on the PlayStation Studios banner, Kojima Productions “is and will be an independent studio”said Hideo Kojima.
  • Pokémon Unite, the lightweight MOBA developed by TiMi Studios now exceeds 70 million downloadsall media combined.

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